![]() You'll see me cap off the first level with much gusto as the Carrier succoumbs to my rapid tapping. The Attack Carrier, a blast from the SNES past, is my favorite boss to take down in the whole game. I managed both very smoothly, setting me up nicely for the boss fight. The main difficulty here is in boosting through the arches and making it through the final hoard of enemies without any collisions. Other than getting hit a few times, everything down to the barrel rolling was right on. I couldn't have asked for a better opening to the run. ![]() I think it's within a minute of TAS-like perfection, so while it is beatable, it won't be easy! Now onto level comments. Also, the laser fire is much more intense, items are less plentiful, and Fox has awesome sunglasses! The keys to speed are in avoiding collisions, avoiding game lag, not missing searchlights on Zoness, completely owning all bosses, and off course: holding the boost button! I was very satisfied with this run, and I think while it contains some mistakes, much of it is very impressive and well executed. Expert may not change casual playing much, but it greatly effects speedrunning because losing lasers cripples your ability to do as well. For a Normal Mode run to be accepted, it would need to be much faster, which would take enough skill that it might as well be done in Expert Mode. The reason I chose to do it in Expert Mode was to set the bar high.
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